In the next couple of weeks I should be publishing a new app. I am making a probabilities calculator for Blood Bowl. I wanted a calculator that could have success on multiple branches and have more than two outcomes per roll.
I will use a Blitz Action as an example. Knocking the defender over is a success. The attacker getting knocked over is a failure. Otherwise, the player will then have to make a dodge. What is the chance the player gets away? My application will be able to answer that.
Also, the application can track actions across multiple turns with multiple team re-rolls. I hope the full-features of the program do not overly complicate the user interface.
No comments:
Post a Comment